maboren 2 сар өмнө
parent
commit
cf709d5886

+ 1 - 25
Ability/Plugins/EzAbility/Source/EzAbilityEditor/Private/EzAbilityAbleTreeSummoner.cpp

@@ -29,34 +29,10 @@ FEzAbilityAbleTreeSummoner::FEzAbilityAbleTreeSummoner(TSharedPtr<class FAssetEd
 	ViewMenuTooltip = LOCTEXT("AbilityAbleTree_ToolTip", "Shows the advanced preview scene settings");
 }
 
-// TSharedRef<class IDetailCustomization> FEzAdvancedPreviewSceneTabSummoner::CustomizePreviewSceneDescription()
-// {
-// 	TSharedRef<IPersonaPreviewScene> PreviewSceneRef = PreviewScene.Pin().ToSharedRef();
-// 	FString SkeletonName;
-// 	TSharedPtr<IEditableSkeleton> EditableSkeleton = PreviewSceneRef->GetPersonaToolkit()->GetEditableSkeleton();
-// 	if(EditableSkeleton.IsValid())
-// 	{
-// 		SkeletonName = FAssetData(&EditableSkeleton->GetSkeleton()).GetExportTextName();
-// 	}
-// 	return MakeShareable(new FPreviewSceneDescriptionCustomization(SkeletonName, PreviewSceneRef->GetPersonaToolkit()));
-// }
-
-// TSharedRef<class IPropertyTypeCustomization> FEzAdvancedPreviewSceneTabSummoner::CustomizePreviewMeshCollectionEntry()
-// {
-// 	return MakeShareable(new FPreviewMeshCollectionEntryCustomization(PreviewScene.Pin().ToSharedRef()));
-// }
-
 
 TSharedRef<SWidget> FEzAbilityAbleTreeSummoner::CreateTabBody(const FWorkflowTabSpawnInfo& Info) const
 {
-		return SNew(SEzAbleTreeViewWidget, AbleTreeViewOperationMode);
-
-// 	 	return SNew(SButton)
-// 	 		.VAlign(VAlign_Center)
-// 	 		.HAlign(HAlign_Center)
-// 	 		.Text(LOCTEXT("SplitSprites", "Split Sprites"))
-// 	 		.ToolTipText(LOCTEXT("SplitSprites_Tooltip", "Splits all sprite instances into separate sprite actors or components"));
-
+	return SNew(SEzAbleTreeViewWidget, AbleTreeViewOperationMode);
 }
 
 FText FEzAbilityAbleTreeSummoner::GetTabToolTipText(const FWorkflowTabSpawnInfo& Info) const