Bladeren bron

update 5.5

孟宇 2 maanden geleden
bovenliggende
commit
257c28fbe4

+ 9 - 1
Ability/Ability.uproject

@@ -1,6 +1,6 @@
 {
 	"FileVersion": 3,
-	"EngineAssociation": "{5852BAFD-4E56-24D6-8714-4591613D346F}",
+	"EngineAssociation": "5.5",
 	"Category": "",
 	"Description": "",
 	"Modules": [
@@ -21,6 +21,14 @@
 		{
 			"Name": "EzAbility",
 			"Enabled": true
+		},
+		{
+			"Name": "StateTree",
+			"Enabled": true
+		},
+		{
+			"Name": "GameplayStateTree",
+			"Enabled": true
 		}
 	]
 }

+ 3 - 3
Ability/Plugins/EzAbility/Source/EzAbility/Public/EzAbility.h

@@ -3,11 +3,11 @@
 #pragma once
 
 #include "CoreMinimal.h"
+#include "EzAbilityTypes.h"
 #include "EzAbilityInstanceData.h"
 #include "EzAbilityPropertyBindings.h"
-#include "InstancedStructContainer.h"
-#include "EzAbilityTypes.h"
-#include "PropertyBag.h"
+#include "StructUtils/InstancedStructContainer.h"
+#include "StructUtils/PropertyBag.h"
 #include "EzAbility.generated.h"
 
 struct FEzAbilityContext;

+ 2 - 2
Ability/Plugins/EzAbility/Source/EzAbility/Public/EzAbilityInstanceData.h

@@ -7,8 +7,8 @@
 #include "EzAbilityTypes.h"
 #include "EzAbilityEvents.h"
 #include "EzAbilityExecutionTypes.h"
-#include "InstancedStructContainer.h"
-#include "PropertyBag.h"
+#include "StructUtils/PropertyBag.h"
+#include "StructUtils/InstancedStructContainer.h"
 #include "UObject/Object.h"
 #include "EzAbilityInstanceData.generated.h"
 

+ 1 - 1
Ability/Plugins/EzAbility/Source/EzAbility/Public/EzAbilityTypes.h

@@ -5,7 +5,7 @@
 #include "CoreMinimal.h"
 #include "EzAbilityIndexTypes.h"
 #include "GameplayTagContainer.h"
-#include "PropertyBag.h"
+#include "StructUtils/PropertyBag.h"
 #include "UObject/Object.h"
 #include "EzAbilityTypes.generated.h"
 

+ 1 - 1
Ability/Plugins/EzAbility/Source/EzAbilityEditor/Private/EzAbilityEditorData.cpp

@@ -4,7 +4,7 @@
 #include "EzAbilityEditorData.h"
 
 #if WITH_EDITOR
-#include "Engine/UserDefinedStruct.h"
+#include "StructUtils/UserDefinedStruct.h"
 #include "StructUtilsDelegates.h"
 #endif